Test
Offline 77.20.252.163:28015 checked 32d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 241 / 275
- Rustoria.co - EU Main 14 / 250
- Rusty Moose |EU Main| 21 / 250
- Rustoria.co - EU East Long 155 / 200
- Rustoria.co - EU East Medium 60 / 200
- Rustafied.com - EU Friday 32 / 100
Quick answers
From the figures on this page.
Player count
Where does Test place among Rust servers?
Over the past seven days, Test has climbed to #16,546 for player hours, putting it in the top 71% of all ranked servers.
What is the current population on Test?
The last sighting of Test was 32 days 3 hours ago; it is offline right now.
Map and rules
On what map does Test take place?
A procedural map, generated by the game, is what Test runs.
Which settings and rules apply on Test?
The name of Test gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
Server details
In which region is Test based?
There is no region published for Test. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 77.20.252.163:28015.
What is the uptime of Test, and is it online?
The current status for Test is offline, last seen 32 days 3 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 26 September 2026.
What Rust version is Test using?
Rust network protocol 2633 and build 165217 on Windows is what Test runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
On what schedule does Test reset its map?
There are too few of Test's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 50 days 12 hours.
Server tags
Where does Test appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Test are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on Test?
Read off the game's server browser, the tags for Test are: gmrust (Game mode): Survival in standard Rust; mp2 (Max players): The server has 2 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join Test?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 77.20.252.163:28015.