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Network live 11,867 servers online 96,005 players aboard 390 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

RadarTest

Offline 77.20.252.163:28025 checked 35d ago

Tracking number · connect
Wipe progress · wiped 53d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,082ranktop 69%
53d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average 440 / 500
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average 447 / 475
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average 976 / 1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average 63 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average 992 / 1000
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average 26 / 250
Help desk

Quick answers

From the figures on this page.

Population

How does RadarTest compare with other Rust servers in the rankings?

In the top 69% of all ranked servers sits RadarTest, at #15,082 on hours played over seven days.

What is the current population on RadarTest?

At the moment RadarTest is offline, having last been seen 35 days 14 hours ago.

Server rules

What is the current map on RadarTest?

The game generates the procedural map that RadarTest runs.

What settings and rules should you know for RadarTest?

No gather rate appears in the name of RadarTest. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.

Operator and location

What is the location of RadarTest?

You will find no region published by RadarTest. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 77.20.252.163:28025.

Is RadarTest up, and how good is its uptime?

Offline for now: RadarTest was last seen 35 days 14 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 23 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is RadarTest using?

On Windows, RadarTest runs Rust network protocol 2633 and build 162929. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

When does RadarTest wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of RadarTest's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 53 days 4 hours.

Server tags

Where does RadarTest appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take RadarTest: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

How should you read the tags on RadarTest?

Read off the game's server browser, the tags for RadarTest are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Join only if your game runs protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What steps do you take to join RadarTest?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 77.20.252.163:28025.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team, which is the default.
v2633
Protocol Join only if your game runs protocol 2633.
cs162929
Build The game build is 162929.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.