UnityVault Local Test
Offline 77.213.98.126:28015 checked 5h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 27 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 133 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 32 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 11 / 700
- RustSpain.com | EU Main 4 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 0 / 1000
Quick answers
From the figures on this page.
Player activity
Where does UnityVault Local Test place among Rust servers?
Over the past seven days, UnityVault Local Test has climbed to #7,095 for player hours, putting it in the top 32% of all ranked servers.
How many players are on UnityVault Local Test right now?
At the moment UnityVault Local Test is offline, having last been seen 5 hours ago. The seven-day figures show an average of 1 players and a peak of 2. The busiest hour over the last 48 hours was 19:00 UTC, averaging 2 players.
Map and rules
Which map is active on UnityVault Local Test?
The game generates the procedural map that UnityVault Local Test runs.
What are the rules on UnityVault Local Test, and what settings does it run?
You will not find a gather rate in the name of UnityVault Local Test. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Carbon supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Operator and location
What location does UnityVault Local Test run from?
No region is published by UnityVault Local Test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 77.213.98.126:28015.
Is UnityVault Local Test up, and how good is its uptime?
UnityVault Local Test is offline at the moment, with the last sighting 5 hours ago. It was first seen by Rust Wipe Tracker on 28 October 2026.
On what Rust version does UnityVault Local Test operate?
Rust network protocol 2635 and build 168909 on Windows is what UnityVault Local Test runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
When does UnityVault Local Test wipe? What schedule does it follow?
There are too few of UnityVault Local Test's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 33 hours.
Tags and listings
Where does UnityVault Local Test appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include UnityVault Local Test are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the server tags on UnityVault Local Test?
The game's server browser picks up these UnityVault Local Test tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slot count: 5; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): It uses Carbon for plugins. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to UnityVault Local Test?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 77.213.98.126:28015.