Privater Rust Testserver
Offline 77.22.12.245:28015 checked 5d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 216 / 250
- Rustoria.co - EU Main 13 / 250
- Rusty Moose |EU Main| 20 / 250
- Rustoria.co - EU East Long 127 / 200
- Rustoria.co - EU East Medium 42 / 200
- Rustafied.com - EU Friday 39 / 100
Quick answers
From the figures on this page.
Player count
How does Privater Rust Testserver compare with other Rust servers in the rankings?
In the top 69% of all ranked servers sits Privater Rust Testserver, at #15,425 on hours played over seven days.
What is the current population on Privater Rust Testserver?
At the moment Privater Rust Testserver is offline, having last been seen 5 days 4 hours ago. The seven-day average for this server is 0 players.
Map and rules
On what map does Privater Rust Testserver take place?
The map on Privater Rust Testserver is procedural, produced by the game.
What settings and rules should you know for Privater Rust Testserver?
The name of Privater Rust Testserver gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched off.
Operator and location
What location does Privater Rust Testserver run from?
There is no region published for Privater Rust Testserver. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 77.22.12.245:28015 is its address.
Is Privater Rust Testserver up, and how good is its uptime?
Offline for now: Privater Rust Testserver was last seen 5 days 4 hours ago. It was up 1 of 120 hours over the last 5 full days, 1% of the time. The first sighting of it by Rust Wipe Tracker came on 22 October 2026.
What Rust version is Privater Rust Testserver using?
On Windows, Privater Rust Testserver runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
When does Privater Rust Testserver wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Privater Rust Testserver's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 5 days 5 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Privater Rust Testserver part of?
You will find Privater Rust Testserver on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the server tags on Privater Rust Testserver?
gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set are the tags Privater Rust Testserver publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What is the process to join Privater Rust Testserver?
Enter client.connect 77.22.12.245:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.