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Network live 11,681 servers online 64,778 players aboard 116 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

China Nr #01

Offline 77.22.38.134:28015 checked 32d ago

Tracking number · connect
Wipe progress · wiped 32d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 16 players now 6% full
07-day averagepeak –
#13,973ranktop 61%
32d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 25 Sep, 15:07 UTC 16:07 UK · 32d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - SEA MainEA · groups of 16+ · weekly · 181 on average 67 / 200
  2. Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 118 on average 51 / 550
  3. Rustoria.co - SEA LongEA · groups of 12+ · monthly · 108 on average 127 / 200
  4. Rustafied.com - SEA MainEA · groups of 16+ · weekly · 87 on average 24 / 100
  5. Rustoria.co - SEA Medium | JUST WIPED 28.10EA · no group limit · 65 on average 55 / 100
  6. Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]EA · groups of 8+ · weekly · 51 on average 28 / 200
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of China Nr #01 against other Rust servers?

Over the past seven days, China Nr #01 has climbed to #13,973 for player hours, putting it in the top 61% of all ranked servers.

How many players are on China Nr #01 right now?

At the moment China Nr #01 is offline, having last been seen 32 days 18 hours ago.

Rules and settings

What is the current map on China Nr #01?

The map on China Nr #01 is procedural, produced by the game.

What are the rules on China Nr #01, and what settings does it run?

No gather rate appears in the name of China Nr #01. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched off.

Server details

In which region is China Nr #01 based?

Its name points to Asia, while China Nr #01 publishes no region tag. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 77.22.38.134:28015.

What is the uptime of China Nr #01, and is it online?

China Nr #01 is offline at the moment, with the last sighting 32 days 18 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 25 September 2026.

What Rust version is China Nr #01 using?

Rust network protocol 2633 and build 165217 on Linux is what China Nr #01 runs. The same protocol is required to join, and Steam takes care of updating it.

Map resets

What should you expect from wipe day on China Nr #01?

The average busiest point of its recent wipes was 1 players. After 0 hours the latest wipe's crowd hit its peak.

When does China Nr #01 wipe? What schedule does it follow?

To tell its rhythm we would need more of China Nr #01's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 32 days 20 hours have passed since this world was made.

Server tags

Where does China Nr #01 appear in Rust Wipe Tracker lists and filters?

You will find China Nr #01 on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the server tags on China Nr #01?

gmvanilla (Game mode): Survival in vanilla form; mp16 (Max players): The server has 16 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set are the tags China Nr #01 publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

How do you connect to China Nr #01?

Enter client.connect 77.22.38.134:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp16
Max players The server has 16 slots.
ts8
Group limit 8 per team, which is the default.
v2633
Protocol Join only if your game runs protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.