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Network live 11,700 servers online 38,808 players aboard 91 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Local Rust Bot Test

Offline 77.240.177.48:28015 checked 6d ago

moddedoxidepve
Tracking number · connect
Wipe progress · wiped 18d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
1/ 1 players now 100% full
17-day averagepeak 1
#10,942ranktop 49%
18d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 249 on average 310 / 2000
  2. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 240 on average 114 / 2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 104 on average 179 / 200
  4. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average 32 / 200
  5. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average 54 / 300
  6. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average 9 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of Local Rust Bot Test against other Rust servers?

Over the past seven days, Local Rust Bot Test has climbed to #10,942 for player hours, putting it in the top 49% of all ranked servers.

Is Local Rust Bot Test busy at the moment?

The last sighting of Local Rust Bot Test was 6 days 21 hours ago; it is offline right now. The seven-day figures show an average of 1 players and a peak of 1.

Rules and settings

Which map is active on Local Rust Bot Test?

The game generates the procedural map that Local Rust Bot Test runs.

What settings and rules should you know for Local Rust Bot Test?

No gather rate appears in the name of Local Rust Bot Test. The game's default applies: 8 players to a group at most. pve is the mode, fighting between players is off. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is not active.

Server details

In which region is Local Rust Bot Test based?

You will find no region published by Local Rust Bot Test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 77.240.177.48:28015.

How reliable is Local Rust Bot Test, and is it currently online?

Offline for now: Local Rust Bot Test was last seen 6 days 21 hours ago. 3% is the uptime for the last 7 full days, up for 5 of 168 hours. It was first seen by Rust Wipe Tracker on 21 October 2026.

On what Rust version does Local Rust Bot Test operate?

The version on Local Rust Bot Test is Rust network protocol 2634 and build 167398, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

On what schedule does Local Rust Bot Test reset its map?

There are too few of Local Rust Bot Test's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 18 days 3 hours have passed since this world was made.

Tags and listings

Where does Local Rust Bot Test appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Local Rust Bot Test: Modded Rust servers and Best Rust PvE servers. These are the filters that bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the server tags on Local Rust Bot Test?

gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^p (PvE): The world provides the danger, not other players; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags Local Rust Bot Test publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

What steps do you take to join Local Rust Bot Test?

Enter client.connect 77.240.177.48:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Slot count: 1.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Gameplay

^p
PvE The world provides the danger, not other players.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.