Local Rust Bot Test
Offline 77.240.177.48:28015 checked 6d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 310 / 2000
- [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 114 / 2000
- Chrayntopia ♡ ︎PvE | RP | PvP 179 / 200
- 【炮炮PVE启蒙】纯净|特色|突袭|技能 32 / 200
- [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl 54 / 300
- TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 9 / 100
Quick answers
From the figures on this page.
Player activity
What is the ranking of Local Rust Bot Test against other Rust servers?
Over the past seven days, Local Rust Bot Test has climbed to #10,942 for player hours, putting it in the top 49% of all ranked servers.
Is Local Rust Bot Test busy at the moment?
The last sighting of Local Rust Bot Test was 6 days 21 hours ago; it is offline right now. The seven-day figures show an average of 1 players and a peak of 1.
Rules and settings
Which map is active on Local Rust Bot Test?
The game generates the procedural map that Local Rust Bot Test runs.
What settings and rules should you know for Local Rust Bot Test?
No gather rate appears in the name of Local Rust Bot Test. The game's default applies: 8 players to a group at most. pve is the mode, fighting between players is off. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is not active.
Server details
In which region is Local Rust Bot Test based?
You will find no region published by Local Rust Bot Test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 77.240.177.48:28015.
How reliable is Local Rust Bot Test, and is it currently online?
Offline for now: Local Rust Bot Test was last seen 6 days 21 hours ago. 3% is the uptime for the last 7 full days, up for 5 of 168 hours. It was first seen by Rust Wipe Tracker on 21 October 2026.
On what Rust version does Local Rust Bot Test operate?
The version on Local Rust Bot Test is Rust network protocol 2634 and build 167398, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
On what schedule does Local Rust Bot Test reset its map?
There are too few of Local Rust Bot Test's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 18 days 3 hours have passed since this world was made.
Tags and listings
Where does Local Rust Bot Test appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Local Rust Bot Test: Modded Rust servers and Best Rust PvE servers. These are the filters that bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on Local Rust Bot Test?
gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^p (PvE): The world provides the danger, not other players; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags Local Rust Bot Test publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What steps do you take to join Local Rust Bot Test?
Enter client.connect 77.240.177.48:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.