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Network live 11,808 servers online 76,491 players aboard 114 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Timeweb Cloud

Offline 77.245.208.226:28015 checked 23d ago

Tracking number · connect
Wipe progress · wiped 23d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 5 players now 20% full
07-day averagepeak –
#13,797ranktop 61%
23d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct7 Oct9 Oct10 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 5 Oct, 11:30 UTC 12:30 UK · 23d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average 572 / 675
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 363 / 525
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average 43 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average 45 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average 119 / 200
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average 140 / 300
Help desk

Quick answers

From the figures on this page.

Population

Where does Timeweb Cloud place among Rust servers?

Over the past seven days, Timeweb Cloud has climbed to #13,797 for player hours, putting it in the top 61% of all ranked servers.

What is the current population on Timeweb Cloud?

The last sighting of Timeweb Cloud was 23 days 8 hours ago; it is offline right now.

Rules and settings

What is the current map on Timeweb Cloud?

A procedural map, generated by the game, is what Timeweb Cloud runs.

Which settings and rules apply on Timeweb Cloud?

No gather rate appears in the name of Timeweb Cloud. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.

About the server

What location does Timeweb Cloud run from?

You will find no region published by Timeweb Cloud. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 77.245.208.226:28015.

What is the uptime of Timeweb Cloud, and is it online?

Offline for now: Timeweb Cloud was last seen 23 days 8 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 4 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Timeweb Cloud using?

On Windows, Timeweb Cloud runs Rust network protocol 2634 and build 166652. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

What should you expect from wipe day on Timeweb Cloud?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

When does Timeweb Cloud wipe? What schedule does it follow?

To tell its rhythm we would need more of Timeweb Cloud's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 23 days 9 hours.

Server tags

On Rust Wipe Tracker, which lists and filters is Timeweb Cloud part of?

You will find Timeweb Cloud on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

What is the meaning of the server tags on Timeweb Cloud?

The game's server browser picks up these Timeweb Cloud tags: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What is the process to join Timeweb Cloud?

Enter client.connect 77.245.208.226:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp5
Max players Slot count: 5.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.