Vladivostok_server
Online 77.34.10.44:28015 checked 11m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 236 / 275
- Rustoria.co - EU East Long 153 / 200
- Rusty Moose |EU Main| 27 / 250
- Rustoria.co - EU Main 15 / 250
- Rustafied.com - EU Friday 32 / 100
- Rustoria.co - EU East Medium 42 / 200
Quick answers
From the figures on this page.
Population
How does Vladivostok_server compare with other Rust servers in the rankings?
Over the past seven days, Vladivostok_server has climbed to #2,204 for player hours, putting it in the top 10% of all ranked servers.
What is the current population on Vladivostok_server?
At the moment 2 players are on Vladivostok_server, which has 10 slots. Averaged over the past week: 2 players, peaking at 2. The busiest hour over the last 48 hours was 01:00 UTC, averaging 2 players.
Rules and settings
On what map does Vladivostok_server take place?
The game generates the procedural map that Vladivostok_server runs.
Which settings and rules apply on Vladivostok_server?
You will not find a gather rate in the name of Vladivostok_server. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
About the server
What location does Vladivostok_server run from?
You will find no region published by Vladivostok_server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 77.34.10.44:28015 is its address.
What is the uptime of Vladivostok_server, and is it online?
Right now, Vladivostok_server is online. It was up 144 of 168 hours over the last 7 full days, 86% of the time. 2 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Vladivostok_server using?
On Windows, Vladivostok_server runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
On what schedule does Vladivostok_server reset its map?
Its rhythm cannot yet be told: too few of Vladivostok_server's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 26 days 10 hours.
Tags and listings
Where does Vladivostok_server appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Vladivostok_server: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on Vladivostok_server?
The game's server browser picks up these Vladivostok_server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to Vladivostok_server?
Enter client.connect 77.34.10.44:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.