Local Rust Server [No EAC]
Offline 77.36.115.55:28015 checked 14d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 35 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 128 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 50 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 36 / 700
- RustSpain.com | EU Main 7 / 200
- CSL Scenery Budget Test 0 / 500
Quick answers
From the figures on this page.
Player count
Where does Local Rust Server [No EAC] place among Rust servers?
In the top 71% of all ranked servers sits Local Rust Server [No EAC], at #15,408 on hours played over seven days.
How many players are on Local Rust Server [No EAC] right now?
At the moment Local Rust Server [No EAC] is offline, having last been seen 14 days 21 hours ago.
Map and rules
On what map does Local Rust Server [No EAC] take place?
The map on Local Rust Server [No EAC] is procedural, produced by the game.
What settings and rules should you know for Local Rust Server [No EAC]?
You will not find a gather rate in the name of Local Rust Server [No EAC]. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is not active.
Operator and location
What is the location of Local Rust Server [No EAC]?
There is no region published for Local Rust Server [No EAC]. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 77.36.115.55:28015 is its address.
How reliable is Local Rust Server [No EAC], and is it currently online?
The current status for Local Rust Server [No EAC] is offline, last seen 14 days 21 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 12 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Local Rust Server [No EAC] using?
The version on Local Rust Server [No EAC] is Rust network protocol 2634 and build 166494, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
How often does Local Rust Server [No EAC] wipe, and at what times?
There are too few of Local Rust Server [No EAC]'s wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 25 days 22 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Local Rust Server [No EAC] part of?
You will find Local Rust Server [No EAC] on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on Local Rust Server [No EAC]?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags Local Rust Server [No EAC] publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What steps do you take to join Local Rust Server [No EAC]?
Enter client.connect 77.36.115.55:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.