Test
Offline 77.40.62.246:28015 checked 16d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 138 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 129 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 148 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 116 / 700
- RustSpain.com | EU Main 34 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 35 / 1000
Quick answers
From the figures on this page.
Player activity
How does Test compare with other Rust servers in the rankings?
Over the past seven days, Test has climbed to #15,503 for player hours, putting it in the top 71% of all ranked servers.
What is the current population on Test?
At the moment Test is offline, having last been seen 16 days 2 hours ago.
Map and rules
On what map does Test take place?
A procedural map, generated by the game, is what Test runs.
Which settings and rules apply on Test?
You will not find a gather rate in the name of Test. The group limit goes unpublished. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. VAC, the anti-cheat from Valve, is active.
Server details
What is the location of Test?
There is no region published for Test. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 77.40.62.246:28015.
Is Test up, and how good is its uptime?
Offline for now: Test was last seen 16 days 2 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 1 October 2026.
On what Rust version does Test operate?
Rust network protocol 2332 on Windows is what Test runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
When does Test wipe? What schedule does it follow?
There are too few of Test's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 51 days 10 hours have passed since this world was made.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Test part of?
The Rust Wipe Tracker lists that include Test are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded.
How should you read the tags on Test?
The game's server browser picks up these Test tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; v2332 (Protocol): To join, your game must match protocol 2332; ptrak (Networking): The network layer is RakNet, Rust's standard; oxide (Oxide): The plugin framework here is Oxide (uMod); modded (Modded): Plugins or settings alter the game, so it's listed under Modded; hf7b64e55 (Custom tag): The owner or a plugin set this non-standard tag; stok (Custom tag): The owner or a plugin set this non-standard tag. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join Test?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 77.40.62.246:28015.