TEST
Offline 77.43.208.61:28015 checked 35d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 586 / 675
- Rustoria.co - EU East Long 372 / 525
- Rusty Moose |EU Main| 49 / 250
- Rustoria.co - EU Main 38 / 250
- Rustafied.com - EU Friday 130 / 200
- Rustoria.co - EU East Medium 144 / 300
Quick answers
From the figures on this page.
Population
What is the ranking of TEST against other Rust servers?
Over the past seven days, TEST has climbed to #13,182 for player hours, putting it in the top 61% of all ranked servers.
What is the current population on TEST?
The last sighting of TEST was 35 days 6 hours ago; it is offline right now.
Server rules
What is the current map on TEST?
The map on TEST is procedural, produced by the game.
What are the rules on TEST, and what settings does it run?
The name of TEST gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
About the server
What location does TEST run from?
There is no region published for TEST. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 77.43.208.61:28015.
What is the uptime of TEST, and is it online?
The current status for TEST is offline, last seen 35 days 6 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 23 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does TEST operate?
On Windows, TEST runs Rust network protocol 2633 and build 165405. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
How often does TEST wipe, and at what times?
There are too few of TEST's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 35 days 6 hours.
Tags and filters
Where does TEST appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include TEST are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on TEST?
gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165405 (Build): The game build is 165405; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset are the tags TEST publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join TEST?
Enter client.connect 77.43.208.61:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.