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Network live 11,647 servers online 32,606 players aboard 74 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Rust Staging Test - Local

Offline 77.56.212.208:28025 checked 1d ago

Tracking number · connect
Wipe progress · wiped 1d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
1/ 1 players now 100% full
17-day averagepeak 1
#11,526ranktop 52%
1d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeakWipe
00.250.50.75121:0022:00Wiped Tue 27 Oct, 21:41 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average 143 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 122 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 13 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average 16 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average 14 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average 37 / 200
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of Rust Staging Test - Local against other Rust servers?

A seven-day player-hours count places Rust Staging Test - Local at #11,526: the top 52% of every ranked server.

How many players are on Rust Staging Test - Local right now?

The last sighting of Rust Staging Test - Local was 30 hours ago; it is offline right now. The seven-day figures show an average of 1 players and a peak of 1. Over the last 48 hours, the peak hour came at 21:00 UTC with an average of 1 players.

Map and rules

On what map does Rust Staging Test - Local take place?

A procedural map, generated by the game, is what Rust Staging Test - Local runs.

What are the rules on Rust Staging Test - Local, and what settings does it run?

You will not find a gather rate in the name of Rust Staging Test - Local. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.

Operator and location

What location does Rust Staging Test - Local run from?

No region is published by Rust Staging Test - Local. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 77.56.212.208:28025.

How reliable is Rust Staging Test - Local, and is it currently online?

The current status for Rust Staging Test - Local is offline, last seen 30 hours ago. It stayed up 0% of the time across the last 1 full day, which is 0 of 24 hours. 27 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Rust Staging Test - Local using?

Rust network protocol 2635 and build 169430 on Windows is what Rust Staging Test - Local runs. The same protocol is required to join, and Steam takes care of updating it.

Map resets

On what schedule does Rust Staging Test - Local reset its map?

Its rhythm cannot yet be told: too few of Rust Staging Test - Local's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 30 hours.

Tags and filters

On Rust Wipe Tracker, which lists and filters is Rust Staging Test - Local part of?

You will find Rust Staging Test - Local on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days and it appears.

How should you read the tags on Rust Staging Test - Local?

The game's server browser picks up these Rust Staging Test - Local tags: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs169430 (Build): Build number: 169430; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

How do you connect to Rust Staging Test - Local?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 77.56.212.208:28025.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs169430,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp1
Max players The server has 1 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol To join, your game must match protocol 2635.
cs169430
Build Build number: 169430.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.