Jeffrey test server
Online 77.63.28.27:28015 checked 10m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 672 / 700
- Rustoria.co - EU East Long 423 / 475
- Rustoria.co - EU Main 38 / 250
- Rusty Moose |EU Main| 57 / 250
- Rustoria.co - EU East Medium 224 / 200
- Rustafied.com - EU Friday 120 / 150
Quick answers
From the figures on this page.
Population
What is the ranking of Jeffrey test server against other Rust servers?
Over the past seven days, Jeffrey test server has climbed to #12,500 for player hours, putting it in the top 56% of all ranked servers.
Is Jeffrey test server busy at the moment?
Checking now: 1 players on 4 slots at Jeffrey test server. Averaged over the past week: 1 players, peaking at 1. Over the last 48 hours, the peak hour came at 08:00 UTC with an average of 1 players.
Map and rules
On what map does Jeffrey test server take place?
The map on Jeffrey test server is procedural, produced by the game.
Which settings and rules apply on Jeffrey test server?
The name of Jeffrey test server gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of Jeffrey test server?
You will find no region published by Jeffrey test server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 77.63.28.27:28015 is its address.
What is the uptime of Jeffrey test server, and is it online?
You can find Jeffrey test server online at present. 28 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Jeffrey test server using?
On Windows, Jeffrey test server runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
On what schedule does Jeffrey test server reset its map?
Its rhythm cannot yet be told: too few of Jeffrey test server's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 5 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Jeffrey test server part of?
These Rust Wipe Tracker lists take Jeffrey test server: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours and it appears.
What is the meaning of the server tags on Jeffrey test server?
The game's server browser picks up these Jeffrey test server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp4 (Max players): Slot count: 4; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to Jeffrey test server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 77.63.28.27:28015.