Jeffrey test server
Offline 77.63.61.2:28015 checked 18d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 231 / 250
- Rustoria.co - EU Main 14 / 250
- Rusty Moose |EU Main| 22 / 250
- Rustoria.co - EU East Long 114 / 200
- Rustoria.co - EU East Medium 46 / 200
- Rustafied.com - EU Friday 42 / 100
Quick answers
From the figures on this page.
Population
What is the ranking of Jeffrey test server against other Rust servers?
A seven-day player-hours count places Jeffrey test server at #14,222: the top 64% of every ranked server.
How many players are on Jeffrey test server right now?
At the moment Jeffrey test server is offline, having last been seen 18 days 19 hours ago.
Server rules
What is the current map on Jeffrey test server?
A procedural map, generated by the game, is what Jeffrey test server runs.
What are the rules on Jeffrey test server, and what settings does it run?
You will not find a gather rate in the name of Jeffrey test server. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
About the server
What location does Jeffrey test server run from?
There is no region published for Jeffrey test server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 77.63.61.2:28015.
What is the uptime of Jeffrey test server, and is it online?
Offline for now: Jeffrey test server was last seen 18 days 19 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 9 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Jeffrey test server using?
On Windows, Jeffrey test server runs Rust network protocol 2634 and build 167058. The same protocol is required to join, and Steam takes care of updating it.
Map resets
On what schedule does Jeffrey test server reset its map?
There are too few of Jeffrey test server's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 19 days 20 hours.
Tags and listings
Where does Jeffrey test server appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Jeffrey test server are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on Jeffrey test server?
Read off the game's server browser, the tags for Jeffrey test server are: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): Slot count: 4; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167058 (Build): It runs game build 167058; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to Jeffrey test server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 77.63.61.2:28015.