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Network live 11,904 servers online 91,721 players aboard 167 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

My Server Name

Offline 77.72.86.70:28015 checked 25d ago

Tracking number · connect
Wipe progress · wiped 26d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 500 players now 0% full
07-day averagepeak –
#15,856ranktop 68%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 1 Oct, 14:53 UTC 15:53 UK · 26d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average 774 / 825
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average 47 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average 134 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average 446 / 500
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average 261 / 300
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average 199 / 300
Help desk

Quick answers

From the figures on this page.

Player activity

Where does My Server Name place among Rust servers?

Over the past seven days, My Server Name has climbed to #15,856 for player hours, putting it in the top 68% of all ranked servers.

How many players are on My Server Name right now?

The last sighting of My Server Name was 25 days 23 hours ago; it is offline right now.

Map and rules

On what map does My Server Name take place?

The map on My Server Name is procedural, produced by the game.

What are the rules on My Server Name, and what settings does it run?

The name of My Server Name gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.

About the server

What is the location of My Server Name?

No region is published by My Server Name. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 77.72.86.70:28015.

How reliable is My Server Name, and is it currently online?

My Server Name is offline at the moment, with the last sighting 25 days 23 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.

On what Rust version does My Server Name operate?

The version on My Server Name is Rust network protocol 2634 and build 166494, running on Windows. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

What happens on My Server Name when wipe day arrives?

The average busiest point of its recent wipes was 1 players. After 5 hours the latest wipe's crowd hit its peak.

How often does My Server Name wipe, and at what times?

Its rhythm cannot yet be told: too few of My Server Name's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 26 days 1 hours have passed since this world was made.

Tags and filters

Where does My Server Name appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take My Server Name: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on My Server Name?

The game's server browser picks up these My Server Name tags: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): Slot count: 500; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What steps do you take to join My Server Name?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 77.72.86.70:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players Slot count: 500.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.