Local Rust Custom Map Test
Offline 77.73.135.51:28015 checked 46d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 278 / 2000
- [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 123 / 2000
- Chrayntopia ♡ ︎PvE | RP | PvP 101 / 200
- 【炮炮PVE启蒙】纯净|特色|突袭|技能 26 / 200
- [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl 62 / 300
- TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 16 / 100
Quick answers
From the figures on this page.
Population
What is the current population on Local Rust Custom Map Test?
At the moment Local Rust Custom Map Test is offline, having last been seen 46 days 13 hours ago.
Server rules
What settings and rules should you know for Local Rust Custom Map Test?
No gather rate appears in the name of Local Rust Custom Map Test. 8 players is the group limit, since the game's default applies. It runs pve, other players cannot be fought. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
Server details
In which region is Local Rust Custom Map Test based?
You will find no region published by Local Rust Custom Map Test. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 77.73.135.51:28015 is its address.
How reliable is Local Rust Custom Map Test, and is it currently online?
Offline for now: Local Rust Custom Map Test was last seen 46 days 13 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.
On what Rust version does Local Rust Custom Map Test operate?
The version on Local Rust Custom Map Test is Rust network protocol 2633 and build 162929, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
How often does Local Rust Custom Map Test wipe, and at what times?
To tell its rhythm we would need more of Local Rust Custom Map Test's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 47 days 15 hours.
Tags and listings
Where does Local Rust Custom Map Test appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Local Rust Custom Map Test are: Modded Rust servers and Best Rust PvE servers. On the server list, apply Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on Local Rust Custom Map Test?
Read off the game's server browser, the tags for Local Rust Custom Map Test are: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^p (PvE): The world provides the danger, not other players; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join Local Rust Custom Map Test?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 77.73.135.51:28015.