TEST
Offline 77.82.87.185:28015 checked 3d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 233 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 132 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 186 / 225
- RustSpain.com | EU Main 32 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 198 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 61 / 1000
Quick answers
From the figures on this page.
Population
Where does TEST place among Rust servers?
A seven-day player-hours count places TEST at #15,369: the top 70% of every ranked server.
What is the current population on TEST?
At the moment TEST is offline, having last been seen 3 days 11 hours ago. For the last seven days the average player count was 0.
Rules and settings
What settings and rules should you know for TEST?
No gather rate appears in the name of TEST. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is disabled.
Operator and location
In which region is TEST based?
There is no region published for TEST. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 77.82.87.185:28015.
Is TEST up, and how good is its uptime?
Offline for now: TEST was last seen 3 days 11 hours ago. It was up 0 of 48 hours over the last 2 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 24 October 2026.
What Rust version is TEST using?
Rust network protocol 2631 and build 156583 on Windows is what TEST runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
On what schedule does TEST reset its map?
There are too few of TEST's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 116 days 18 hours.
Tags and listings
Where does TEST appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take TEST: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on TEST?
Read off the game's server browser, the tags for TEST are: gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 per team, which is the default; v2631 (Protocol): Protocol 2631 is required; a different version can't join; cs156583 (Build): The game build is 156583; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to TEST?
Enter client.connect 77.82.87.185:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.