[DEV] Blackout Monument Event Testserver
Offline 77.90.144.100:28015 checked 4d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 176 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 126 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 177 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 132 / 700
- RustSpain.com | EU Main 15 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 55 / 1000
Quick answers
From the figures on this page.
Population
How does [DEV] Blackout Monument Event Testserver compare with other Rust servers in the rankings?
A seven-day player-hours count places [DEV] Blackout Monument Event Testserver at #15,411: the top 69% of every ranked server.
What is the current population on [DEV] Blackout Monument Event Testserver?
The last sighting of [DEV] Blackout Monument Event Testserver was 4 days 19 hours ago; it is offline right now. The seven-day average for this server is 0 players.
Rules and settings
What is the current map on [DEV] Blackout Monument Event Testserver?
A procedural map, generated by the game, is what [DEV] Blackout Monument Event Testserver runs.
Which settings and rules apply on [DEV] Blackout Monument Event Testserver?
No gather rate appears in the name of [DEV] Blackout Monument Event Testserver. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Carbon. The VAC anti-cheat from Valve is disabled.
Operator and location
In which region is [DEV] Blackout Monument Event Testserver based?
There is no region published for [DEV] Blackout Monument Event Testserver. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 77.90.144.100:28015.
What is the uptime of [DEV] Blackout Monument Event Testserver, and is it online?
The current status for [DEV] Blackout Monument Event Testserver is offline, last seen 4 days 19 hours ago. It was up 5 of 144 hours over the last 6 full days, 3% of the time. It was first seen by Rust Wipe Tracker on 21 October 2026.
On what Rust version does [DEV] Blackout Monument Event Testserver operate?
On Windows, [DEV] Blackout Monument Event Testserver runs Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
On what schedule does [DEV] Blackout Monument Event Testserver reset its map?
To tell its rhythm we would need more of [DEV] Blackout Monument Event Testserver's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 7 days 13 hours.
Tags and listings
Where does [DEV] Blackout Monument Event Testserver appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take [DEV] Blackout Monument Event Testserver: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on [DEV] Blackout Monument Event Testserver?
The game's server browser picks up these [DEV] Blackout Monument Event Testserver tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What steps do you take to join [DEV] Blackout Monument Event Testserver?
Enter client.connect 77.90.144.100:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.