Cinematic Local Test
Offline 77.90.52.21:28115 checked 28d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 108 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 132 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 114 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 90 / 700
- RustSpain.com | EU Main 28 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 22 / 1000
Quick answers
From the figures on this page.
Player activity
How does Cinematic Local Test compare with other Rust servers in the rankings?
A seven-day player-hours count places Cinematic Local Test at #14,465: the top 61% of every ranked server.
What is the current population on Cinematic Local Test?
The last sighting of Cinematic Local Test was 28 days 22 hours ago; it is offline right now.
Server rules
On what map does Cinematic Local Test take place?
The game generates the procedural map that Cinematic Local Test runs.
What settings and rules should you know for Cinematic Local Test?
The name of Cinematic Local Test gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Carbon supplies the plugins. The VAC anti-cheat from Valve is enabled.
Operator and location
In which region is Cinematic Local Test based?
You will find no region published by Cinematic Local Test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 77.90.52.21:28115.
How reliable is Cinematic Local Test, and is it currently online?
Offline for now: Cinematic Local Test was last seen 28 days 22 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 29 September 2026.
On what Rust version does Cinematic Local Test operate?
On Windows, Cinematic Local Test runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How often does Cinematic Local Test wipe, and at what times?
To tell its rhythm we would need more of Cinematic Local Test's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 31 days 17 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Cinematic Local Test part of?
These Rust Wipe Tracker lists take Cinematic Local Test: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the server tags on Cinematic Local Test?
Read off the game's server browser, the tags for Cinematic Local Test are: gmrust (Game mode): Standard Rust survival is the game mode here; mp2 (Max players): Slot count: 2; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is installed here. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to Cinematic Local Test?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 77.90.52.21:28115.