Cinematic Local Test
Offline 77.90.52.22:28115 checked 30d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 203 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 130 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 185 / 225
- RustSpain.com | EU Main 31 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 162 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 59 / 1000
Quick answers
From the figures on this page.
Player activity
Where does Cinematic Local Test place among Rust servers?
A seven-day player-hours count places Cinematic Local Test at #16,502: the top 70% of every ranked server.
Is Cinematic Local Test busy at the moment?
At the moment Cinematic Local Test is offline, having last been seen 30 days 5 hours ago.
Server rules
What is the current map on Cinematic Local Test?
The game generates the procedural map that Cinematic Local Test runs.
Which settings and rules apply on Cinematic Local Test?
The name of Cinematic Local Test gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Carbon. VAC, the anti-cheat from Valve, is active.
About the server
In which region is Cinematic Local Test based?
No region is published by Cinematic Local Test. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 77.90.52.22:28115.
How reliable is Cinematic Local Test, and is it currently online?
Offline for now: Cinematic Local Test was last seen 30 days 5 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 27 September 2026.
On what Rust version does Cinematic Local Test operate?
Rust network protocol 2633 and build 165217 on Windows is what Cinematic Local Test runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
On what schedule does Cinematic Local Test reset its map?
Its rhythm cannot yet be told: too few of Cinematic Local Test's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 30 days 15 hours have passed since this world was made.
Tags and listings
Where does Cinematic Local Test appear in Rust Wipe Tracker lists and filters?
You will find Cinematic Local Test on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Cinematic Local Test?
The game's server browser picks up these Cinematic Local Test tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is installed here. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
How do you connect to Cinematic Local Test?
Enter client.connect 77.90.52.22:28115 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.