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Network live 11,736 servers online 71,890 players aboard 130 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Test

Offline 77.91.22.60:28015 checked 1h ago

Tracking number · connect
Wipe progress · wiped 2d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 5 players now 0% full
07-day averagepeak 1
#10,091ranktop 45%
2d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75111:0012:0010:0011:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct13 Oct16 Oct19 Oct25 Oct28 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 26 Oct, 09:15 UTC 09:15 UK · 2d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average 672 / 700
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 423 / 475
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average 38 / 250
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average 57 / 250
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average 224 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average 120 / 150
Help desk

Quick answers

From the figures on this page.

Player activity

Where does Test place among Rust servers?

Over the past seven days, Test has climbed to #10,091 for player hours, putting it in the top 45% of all ranked servers.

Is Test busy at the moment?

The last sighting of Test was 1 hours ago; it is offline right now. The seven-day figures show an average of 0 players and a peak of 1. The busiest hour over the last 48 hours was 12:00 UTC, averaging 1 players.

Map and rules

On what map does Test take place?

The map on Test is procedural, produced by the game.

What settings and rules should you know for Test?

The name of Test gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched off.

Operator and location

In which region is Test based?

No region is published by Test. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 77.91.22.60:28015 is its address.

How reliable is Test, and is it currently online?

Offline for now: Test was last seen 1 hours ago. It was up 7 of 168 hours over the last 7 full days, 4% of the time. The first sighting of it by Rust Wipe Tracker came on 10 October 2026.

On what Rust version does Test operate?

The version on Test is Rust network protocol 2635 and build 168909, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

What should you expect from wipe day on Test?

1 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak.

When does Test wipe? What schedule does it follow?

There are too few of Test's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 2 days 3 hours.

Server tags

On Rust Wipe Tracker, which lists and filters is Test part of?

You will find Test on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What is the meaning of the server tags on Test?

Read off the game's server browser, the tags for Test are: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): It holds 5 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What steps do you take to join Test?

Enter client.connect 77.91.22.60:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp5
Max players It holds 5 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.