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Network live 11,695 servers online 53,611 players aboard 134 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

My Local Rust Server [78.147.38.91:28015]

Offline 78.147.38.91:28015 checked 4d ago

Tracking number · connect
Wipe progress · wiped 4d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
2/ 10 players now 20% full
07-day averagepeak 2
#8,791ranktop 40%
4d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 daysusual gapbetween real wipes
38%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctThu 22 OctWed 21 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sat 24 Oct, 23:21 UTC 00:21 UK · 4d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 22 Oct, 12:36 UTC 13:36 UK · 6d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    2.4 days
    Players before
    1
  3. Wed 21 Oct, 11:56 UTC 12:56 UK · 7d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    1
  4. Thu 15 Oct, 13:55 UTC 14:55 UK · 13d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    5.9 days
    Players before
    1
  5. Tue 13 Oct, 12:59 UTC 13:59 UK · 15d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    2 days
    Players before
    1
  6. Sun 11 Oct, 18:00 UTC 19:00 UK · 17d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.8 days
    Players before
    0
  7. Sat 3 Oct, 21:54 UTC 22:54 UK · 25d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    7.8 days
    Players before
    0
  8. Sat 3 Oct, 15:16 UTC 16:16 UK · 25d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    1
  9. Thu 1 Oct, 14:50 UTC 15:50 UK · 27d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average 361 / 400
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 336 / 350
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 38 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average 32 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 48 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average 175 / 200
Help desk

Quick answers

From the figures on this page.

Player count

How does My Local Rust Server [78.147.38.91:28015] compare with other Rust servers in the rankings?

In the top 40% of all ranked servers sits My Local Rust Server [78.147.38.91:28015], at #8,791 on hours played over seven days.

How many players are on My Local Rust Server [78.147.38.91:28015] right now?

At the moment My Local Rust Server [78.147.38.91:28015] is offline, having last been seen 4 days 9 hours ago. The seven-day figures show an average of 0 players and a peak of 2.

Map and rules

On what map does My Local Rust Server [78.147.38.91:28015] take place?

The game generates the procedural map that My Local Rust Server [78.147.38.91:28015] runs.

What are the rules on My Local Rust Server [78.147.38.91:28015], and what settings does it run?

You will not find a gather rate in the name of My Local Rust Server [78.147.38.91:28015]. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.

Server details

What is the location of My Local Rust Server [78.147.38.91:28015]?

There is no region published for My Local Rust Server [78.147.38.91:28015]. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 78.147.38.91:28015.

Is My Local Rust Server [78.147.38.91:28015] up, and how good is its uptime?

My Local Rust Server [78.147.38.91:28015] is offline at the moment, with the last sighting 4 days 9 hours ago. It was up 16 of 168 hours over the last 7 full days, 10% of the time. The first sighting of it by Rust Wipe Tracker came on 1 October 2026.

On what Rust version does My Local Rust Server [78.147.38.91:28015] operate?

Rust network protocol 2635 and build 168909 on Windows is what My Local Rust Server [78.147.38.91:28015] runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

What should you expect from wipe day on My Local Rust Server [78.147.38.91:28015]?

1 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

When does My Local Rust Server [78.147.38.91:28015] wipe? What schedule does it follow?

My Local Rust Server [78.147.38.91:28015] wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 4 days 10 hours have passed since this world was made.

Server tags

Where does My Local Rust Server [78.147.38.91:28015] appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take My Local Rust Server [78.147.38.91:28015]: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on My Local Rust Server [78.147.38.91:28015]?

gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set are the tags My Local Rust Server [78.147.38.91:28015] publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

How do you connect to My Local Rust Server [78.147.38.91:28015]?

Enter client.connect 78.147.38.91:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.