Test Server
Offline 78.17.117.14:28015 checked 3d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 50, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 18 Oct, 08:43 UTC 09:43 UK · 11d agoWipe delivered
- Peak
- 50
- Crowd
- –
- Lasted
- running
- Players before
- 50
-
Wed 7 Oct, 12:09 UTC 13:09 UK · 22d agoWipe delivered
- Peak
- 50
- Crowd
- held half
- Lasted
- 10.9 days
- Players before
- 50
-
Thu 1 Oct, 19:17 UTC FW 20:17 UK · 27d agoForce wipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- 5.7 days
- Players before
- 50
-
Sat 26 Sep, 09:22 UTC 10:22 UK · 33d agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- 5.4 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 120 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 122 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 199 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 80 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 223 / 700
- RustSpain.com | EU Main 348 / 350
Quick answers
From the figures on this page.
Population
Where does Test Server place among Rust servers?
A seven-day player-hours count places Test Server at #2,118: the top 9% of every ranked server.
How many players are on Test Server right now?
The last sighting of Test Server was 3 days 8 hours ago; it is offline right now. Averaged over the past week: 50 players, peaking at 50.
Rules and settings
What are the rules on Test Server, and what settings does it run?
You will not find a gather rate in the name of Test Server. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Carbon. The VAC anti-cheat from Valve is disabled.
Operator and location
What location does Test Server run from?
No region is published by Test Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 78.17.117.14:28015.
What is the uptime of Test Server, and is it online?
Offline for now: Test Server was last seen 3 days 8 hours ago. It was up 7 of 168 hours over the last 7 full days, 4% of the time. 15 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Test Server using?
The version on Test Server is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How does Test Server handle its wipe days?
The average busiest point of its recent wipes was 50 players. After 0 hours the latest wipe's crowd hit its peak. Until the next wipe, the crowd stayed over half the peak in 100% of recent cases.
On what schedule does Test Server reset its map?
No next wipe can be predicted for Test Server, which wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 11 days 10 hours.
Server tags
Where does Test Server appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Test Server: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Players now: At least 50; Average players: 50+ on average and it appears.
What is the meaning of the server tags on Test Server?
Read off the game's server browser, the tags for Test Server are: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What is the process to join Test Server?
Enter client.connect 78.17.117.14:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.