Server name
Offline 78.190.3.223:28015 checked 6d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 18 Oct, 03:21 UTC 04:21 UK · 10d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Wed 14 Oct, 14:20 UTC 15:20 UK · 14d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 3.5 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 238 / 275
- Rustoria.co - EU East Long 159 / 200
- Rusty Moose |EU Main| 27 / 250
- Rustoria.co - EU Main 16 / 250
- Rustafied.com - EU Friday 32 / 100
- Rustoria.co - EU East Medium 45 / 200
Quick answers
From the figures on this page.
Player count
How does Server name compare with other Rust servers in the rankings?
A seven-day player-hours count places Server name at #13,116: the top 59% of every ranked server.
How many players are on Server name right now?
At the moment Server name is offline, having last been seen 6 days 17 hours ago. The seven-day figures show an average of 1 players and a peak of 1.
Server rules
What is the current map on Server name?
The map on Server name is procedural, produced by the game.
Which settings and rules apply on Server name?
No gather rate appears in the name of Server name. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
Server details
What is the location of Server name?
You will find no region published by Server name. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 78.190.3.223:28015.
What is the uptime of Server name, and is it online?
Offline for now: Server name was last seen 6 days 17 hours ago. It was up 1 of 168 hours over the last 7 full days, 1% of the time. The first sighting of it by Rust Wipe Tracker came on 11 October 2026.
On what Rust version does Server name operate?
Rust network protocol 2634 and build 167781 on Windows is what Server name runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How does Server name handle its wipe days?
1 players is the average peak across its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
When does Server name wipe? What schedule does it follow?
There are too few of Server name's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 14 days 10 hours.
Server tags
Where does Server name appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Server name are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Server name?
gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): Slot count: 300; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are the tags Server name publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to Server name?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 78.190.3.223:28015.