Syktyvkar_mod
Offline 78.36.107.54:28014 checked 13d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 20h.
The force wipeWipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 20hNext wipe expected · the force wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 77 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 16 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 138 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 98 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 8 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 290 / 1000
Quick answers
From the figures on this page.
Population
Where does Syktyvkar_mod place among Rust servers?
Over the past seven days, Syktyvkar_mod has climbed to #15,085 for player hours, putting it in the top 70% of all ranked servers.
Is Syktyvkar_mod busy at the moment?
At the moment Syktyvkar_mod is offline, having last been seen 13 days 3 hours ago.
Map and rules
On what map does Syktyvkar_mod take place?
The game generates the procedural map on Syktyvkar_mod at size 4,500 with seed 2040353777. Identical size and seed give an identical map: view it on RustMaps from this page.
What settings and rules should you know for Syktyvkar_mod?
You will not find a gather rate in the name of Syktyvkar_mod. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is disabled.
Server details
In which region is Syktyvkar_mod based?
There is no region published for Syktyvkar_mod. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 78.36.107.54:28014.
What is the uptime of Syktyvkar_mod, and is it online?
The current status for Syktyvkar_mod is offline, last seen 13 days 3 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 15 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Syktyvkar_mod operate?
The version on Syktyvkar_mod is Rust network protocol 2634 and build 167781, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
On what schedule does Syktyvkar_mod reset its map?
The estimate for Syktyvkar_mod's next wipe comes from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 15 days 1 hours have passed since this world was made. A wipe every month is the schedule given in its tags.
Tags and filters
Where does Syktyvkar_mod appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Syktyvkar_mod: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on Syktyvkar_mod?
The game's server browser picks up these Syktyvkar_mod tags: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What steps do you take to join Syktyvkar_mod?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 78.36.107.54:28014. https://rust-syktyvkar.ucoz.net/ is its website.