test
Offline 78.39.13.35:28015 checked 24d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 316 / 375
- Rustoria.co - EU East Long 433 / 475
- Rusty Moose |EU Main| 959 / 1000
- Rustafied.com - EU Friday 48 / 100
- eulongtest (private perf box) 0 / 8
- Rustoria.co - EU Main 984 / 1000
Quick answers
From the figures on this page.
Player activity
What is the ranking of test against other Rust servers?
In the top 71% of all ranked servers sits test, at #15,962 on hours played over seven days.
How many players are on test right now?
At the moment test is offline, having last been seen 24 days 4 hours ago.
Rules and settings
What is the current map on test?
The game generates the procedural map that test runs.
What settings and rules should you know for test?
The name of test gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
About the server
In which region is test based?
No region is published by test. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 78.39.13.35:28015.
What is the uptime of test, and is it online?
Offline for now: test was last seen 24 days 4 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 5 October 2026.
On what Rust version does test operate?
The version on test is Rust network protocol 2633 and build 165217, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Map resets
When does test wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of test's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 35 days 1 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is test part of?
These Rust Wipe Tracker lists take test: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on test?
Read off the game's server browser, the tags for test are: gmrust (Game mode): Survival in standard Rust; mp20 (Max players): The server has 20 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What is the process to join test?
Enter client.connect 78.39.13.35:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.