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Network live 11,873 servers online 91,534 players aboard 380 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Celestial Rust | Dev Server

Offline 78.46.106.155:28023 checked 17d ago

Tracking number · connect
Wipe progress · wiped 17d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
1/ 100 players now 1% full
07-day averagepeak –
#14,720ranktop 67%
17d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average 476 / 575
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 449 / 475
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average 840 / 250
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average 57 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average 727 / 250
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average 26 / 250
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of Celestial Rust | Dev Server against other Rust servers?

In the top 67% of all ranked servers sits Celestial Rust | Dev Server, at #14,720 on hours played over seven days.

What is the current population on Celestial Rust | Dev Server?

The last sighting of Celestial Rust | Dev Server was 17 days 21 hours ago; it is offline right now.

Server rules

What is the current map on Celestial Rust | Dev Server?

A procedural map, generated by the game, is what Celestial Rust | Dev Server runs.

What are the rules on Celestial Rust | Dev Server, and what settings does it run?

The name of Celestial Rust | Dev Server gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.

Operator and location

What location does Celestial Rust | Dev Server run from?

You will find no region published by Celestial Rust | Dev Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 78.46.106.155:28023.

What is the uptime of Celestial Rust | Dev Server, and is it online?

Celestial Rust | Dev Server is offline at the moment, with the last sighting 17 days 21 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 11 October 2026.

What Rust version is Celestial Rust | Dev Server using?

The version on Celestial Rust | Dev Server is Rust network protocol 2634 and build 167398, running on Linux. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

On what schedule does Celestial Rust | Dev Server reset its map?

To tell its rhythm we would need more of Celestial Rust | Dev Server's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 17 days 21 hours.

Tags and filters

On Rust Wipe Tracker, which lists and filters is Celestial Rust | Dev Server part of?

These Rust Wipe Tracker lists take Celestial Rust | Dev Server: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

How should you read the tags on Celestial Rust | Dev Server?

The game's server browser picks up these Celestial Rust | Dev Server tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What steps do you take to join Celestial Rust | Dev Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 78.46.106.155:28023.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.