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Network live 11,618 servers online 32,056 players aboard 68 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

TT-Gaming

Online 78.46.86.182:28015 checked 12m ago

Tracking number · connect
Wipe progress · wiped 17d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 40 players now 0% full
07-day averagepeak –
#15,351ranktop 69%
17d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123406:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 11 Oct, 13:19 UTC 14:19 UK · 17d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average 154 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 127 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 15 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average 17 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average 13 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average 43 / 200
Help desk

Quick answers

From the figures on this page.

Player activity

Where does TT-Gaming place among Rust servers?

In the top 69% of all ranked servers sits TT-Gaming, at #15,351 on hours played over seven days.

What is the current population on TT-Gaming?

Checking now: 0 players on 40 slots at TT-Gaming. For the last seven days the average player count was 0.

Rules and settings

On what map does TT-Gaming take place?

The game generates the procedural map that TT-Gaming runs.

What settings and rules should you know for TT-Gaming?

You will not find a gather rate in the name of TT-Gaming. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Server details

In which region is TT-Gaming based?

No region is published by TT-Gaming. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 78.46.86.182:28015.

How reliable is TT-Gaming, and is it currently online?

You can find TT-Gaming online at present. 88% is the uptime for the last 7 full days, up for 148 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.

What Rust version is TT-Gaming using?

Rust network protocol 2634 and build 167781 on Linux is what TT-Gaming runs. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

What happens on TT-Gaming when wipe day arrives?

The average busiest point of its recent wipes was 0 players. After 0 hours the latest wipe's crowd hit its peak.

On what schedule does TT-Gaming reset its map?

To tell its rhythm we would need more of TT-Gaming's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 17 days 15 hours.

Tags and filters

Where does TT-Gaming appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include TT-Gaming are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on TT-Gaming?

The game's server browser picks up these TT-Gaming tags: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): Slot count: 40; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What steps do you take to join TT-Gaming?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 78.46.86.182:28015.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp40
Max players Slot count: 40.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Join only if your game runs protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.