retropotyaniy
Offline 78.57.126.109:28015 checked 3d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 56 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 129 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 54 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 53 / 700
- RustSpain.com | EU Main 16 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 9 / 1000
Quick answers
From the figures on this page.
Player activity
Where does retropotyaniy place among Rust servers?
Over the past seven days, retropotyaniy has climbed to #9,517 for player hours, putting it in the top 43% of all ranked servers.
What is the current population on retropotyaniy?
At the moment retropotyaniy is offline, having last been seen 3 days 4 hours ago. Averaged over the past week: 0 players, peaking at 1.
Server rules
What is the current map on retropotyaniy?
A procedural map, generated by the game, is what retropotyaniy runs.
What are the rules on retropotyaniy, and what settings does it run?
You will not find a gather rate in the name of retropotyaniy. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of retropotyaniy?
You will find no region published by retropotyaniy. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 78.57.126.109:28015 is its address.
How reliable is retropotyaniy, and is it currently online?
The current status for retropotyaniy is offline, last seen 3 days 4 hours ago. It was up 9 of 96 hours over the last 4 full days, 9% of the time. 23 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does retropotyaniy operate?
Rust network protocol 2635 and build 168909 on Windows is what retropotyaniy runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
When does retropotyaniy wipe? What schedule does it follow?
There are too few of retropotyaniy's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 5 days 3 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is retropotyaniy part of?
The Rust Wipe Tracker lists that include retropotyaniy are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it appears.
How should you read the tags on retropotyaniy?
The game's server browser picks up these retropotyaniy tags: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): Slot count: 15; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What is the process to join retropotyaniy?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 78.57.126.109:28015.