SSJ4 Rust server
Offline 78.71.204.49:28015 checked 31d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 686 / 750
- Rustoria.co - EU Main 59 / 250
- Rusty Moose |EU Main| 94 / 250
- Rustoria.co - EU East Long 400 / 450
- Rustoria.co - EU East Medium 208 / 250
- Rustafied.com - EU Friday 174 / 250
Quick answers
From the figures on this page.
Player count
How does SSJ4 Rust server compare with other Rust servers in the rankings?
Over the past seven days, SSJ4 Rust server has climbed to #16,593 for player hours, putting it in the top 71% of all ranked servers.
What is the current population on SSJ4 Rust server?
At the moment SSJ4 Rust server is offline, having last been seen 31 days 11 hours ago.
Map and rules
Which map is active on SSJ4 Rust server?
The game generates the procedural map on SSJ4 Rust server at size 4,500 with seed 6738. Size and seed match means the map matches, so you can view it on RustMaps from this page.
Which settings and rules apply on SSJ4 Rust server?
The name of SSJ4 Rust server gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
Operator and location
In which region is SSJ4 Rust server based?
You will find no region published by SSJ4 Rust server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 78.71.204.49:28015.
What is the uptime of SSJ4 Rust server, and is it online?
The current status for SSJ4 Rust server is offline, last seen 31 days 11 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 26 September 2026.
What Rust version is SSJ4 Rust server using?
On Linux, SSJ4 Rust server runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How often does SSJ4 Rust server wipe, and at what times?
There are too few of SSJ4 Rust server's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 31 days 15 hours.
Tags and listings
Where does SSJ4 Rust server appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take SSJ4 Rust server: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on SSJ4 Rust server?
Read off the game's server browser, the tags for SSJ4 Rust server are: gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to SSJ4 Rust server?
Enter client.connect 78.71.204.49:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.