[VSFF]SagullCove
Offline 78.71.217.65:28019 checked 12d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Tue 13 Oct, 10:30 UTC 11:30 UK · 15d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 17 Sep, 21:19 UTC 22:19 UK · 40d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 25.5 days
- Players before
- 0
-
Thu 17 Sep, 13:45 UTC 14:45 UK · 41d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 203 / 2000
- [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 296 / 2000
- Chrayntopia ♡ ︎PvE | RP | PvP 75 / 200
- 【炮炮PVE启蒙】纯净|特色|突袭|技能 51 / 200
- [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl 45 / 300
- TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 82 / 100
Quick answers
From the figures on this page.
Population
How does [VSFF]SagullCove compare with other Rust servers in the rankings?
In the top 70% of all ranked servers sits [VSFF]SagullCove, at #15,140 on hours played over seven days.
How many players are on [VSFF]SagullCove right now?
The last sighting of [VSFF]SagullCove was 12 days 11 hours ago; it is offline right now.
Map and rules
On what map does [VSFF]SagullCove take place?
The game generates the procedural map on [VSFF]SagullCove at size 5,000 with seed 186098361. You can see the map on RustMaps from this page, since one size and seed give one map.
What are the rules on [VSFF]SagullCove, and what settings does it run?
No gather rate appears in the name of [VSFF]SagullCove. Up to 8 players can join a group, the default for the game. pve is the mode, other players cannot be fought. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does [VSFF]SagullCove run from?
No region is published by [VSFF]SagullCove. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 78.71.217.65:28019 is its address.
How reliable is [VSFF]SagullCove, and is it currently online?
The current status for [VSFF]SagullCove is offline, last seen 12 days 11 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does [VSFF]SagullCove operate?
On Linux, [VSFF]SagullCove runs Rust network protocol 2634 and build 167781. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
What happens on [VSFF]SagullCove when wipe day arrives?
1 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. By day 2 it had fallen below half where the crowd did not hold.
When does [VSFF]SagullCove wipe? What schedule does it follow?
No next wipe can be predicted for [VSFF]SagullCove, which wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 15 days 8 hours have passed since this world was made.
Tags and listings
Where does [VSFF]SagullCove appear across the Rust Wipe Tracker lists and filters?
You will find [VSFF]SagullCove on the following Rust Wipe Tracker lists: Modded Rust servers and Best Rust PvE servers. These are the filters that bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on [VSFF]SagullCove?
Read off the game's server browser, the tags for [VSFF]SagullCove are: gmrust (Game mode): Survival in standard Rust; mp32 (Max players): The server has 32 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^p (PvE): There's no player combat; the world itself is the threat; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to [VSFF]SagullCove?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 78.71.217.65:28019.