klimashook_r34 (EAC OFF)
Offline 79.105.117.174:28015 checked 19d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 201 / 250
- Rustoria.co - EU East Long 273 / 300
- Rusty Moose |EU Main| 757 / 800
- Rustafied.com - EU Friday 42 / 100
- Rustoria.co - EU Main 839 / 900
- Rustoria.co - EU East Medium 662 / 725
Quick answers
From the figures on this page.
Population
What is the ranking of klimashook_r34 (EAC OFF) against other Rust servers?
In the top 72% of all ranked servers sits klimashook_r34 (EAC OFF), at #15,824 on hours played over seven days.
What is the current population on klimashook_r34 (EAC OFF)?
At the moment klimashook_r34 (EAC OFF) is offline, having last been seen 19 days 17 hours ago.
Server rules
Which map is active on klimashook_r34 (EAC OFF)?
A procedural map, generated by the game, is what klimashook_r34 (EAC OFF) runs.
What are the rules on klimashook_r34 (EAC OFF), and what settings does it run?
The name of klimashook_r34 (EAC OFF) gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is not active.
Operator and location
What location does klimashook_r34 (EAC OFF) run from?
There is no region published for klimashook_r34 (EAC OFF). A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 79.105.117.174:28015 is its address.
Is klimashook_r34 (EAC OFF) up, and how good is its uptime?
klimashook_r34 (EAC OFF) is offline at the moment, with the last sighting 19 days 17 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 6 October 2026.
On what Rust version does klimashook_r34 (EAC OFF) operate?
On Windows, klimashook_r34 (EAC OFF) runs Rust network protocol 2634 and build 166494. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
When does klimashook_r34 (EAC OFF) wipe? What schedule does it follow?
There are too few of klimashook_r34 (EAC OFF)'s wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 28 days 3 hours have passed since this world was made.
Tags and filters
On Rust Wipe Tracker, which lists and filters is klimashook_r34 (EAC OFF) part of?
These Rust Wipe Tracker lists take klimashook_r34 (EAC OFF): Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on klimashook_r34 (EAC OFF)?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set are the tags klimashook_r34 (EAC OFF) publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join klimashook_r34 (EAC OFF)?
Enter client.connect 79.105.117.174:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.