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Network live 11,694 servers online 45,403 players aboard 97 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

My Rust server | Powered by AMP

Offline 79.116.75.111:28015 checked 41d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 53d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
1/ 2 players now 50% full
07-day averagepeak –
#15,502ranktop 68%
53d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 156 on average 36 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 133 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 43 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average 34 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 7 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 5 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

How does My Rust server | Powered by AMP compare with other Rust servers in the rankings?

Over the past seven days, My Rust server | Powered by AMP has climbed to #15,502 for player hours, putting it in the top 68% of all ranked servers.

How many players are on My Rust server | Powered by AMP right now?

The last sighting of My Rust server | Powered by AMP was 41 days 7 hours ago; it is offline right now.

Rules and settings

Which map is active on My Rust server | Powered by AMP?

The game generates the procedural map that My Rust server | Powered by AMP runs.

Which settings and rules apply on My Rust server | Powered by AMP?

No gather rate appears in the name of My Rust server | Powered by AMP. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.

Server details

What location does My Rust server | Powered by AMP run from?

You will find no region published by My Rust server | Powered by AMP. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 79.116.75.111:28015 is its address.

What is the uptime of My Rust server | Powered by AMP, and is it online?

Offline for now: My Rust server | Powered by AMP was last seen 41 days 7 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 16 September 2026.

What Rust version is My Rust server | Powered by AMP using?

Rust network protocol 2633 and build 162929 on Linux is what My Rust server | Powered by AMP runs. The same protocol is required to join, and Steam takes care of updating it.

Map resets

How often does My Rust server | Powered by AMP wipe, and at what times?

There are too few of My Rust server | Powered by AMP's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 53 days 10 hours have passed since this world was made.

Tags and listings

On Rust Wipe Tracker, which lists and filters is My Rust server | Powered by AMP part of?

You will find My Rust server | Powered by AMP on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on My Rust server | Powered by AMP?

gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs162929 (Build): Build number: 162929; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags My Rust server | Powered by AMP publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What steps do you take to join My Rust server | Powered by AMP?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 79.116.75.111:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players The server has 2 slots.
ts8
Group limit Team limit: 8, the standard default.
v2633
Protocol Join only if your game runs protocol 2633.
cs162929
Build Build number: 162929.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.