localserver
Offline 79.117.162.72:28015 checked 2d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 484 / 575
- Rustoria.co - EU East Long 299 / 400
- Rusty Moose |EU Main| 41 / 250
- Rustoria.co - EU Main 34 / 250
- Rustafied.com - EU Friday 83 / 150
- Rustoria.co - EU East Medium 107 / 200
Quick answers
From the figures on this page.
Population
Where does localserver place among Rust servers?
Over the past seven days, localserver has climbed to #8,014 for player hours, putting it in the top 36% of all ranked servers.
Is localserver busy at the moment?
At the moment localserver is offline, having last been seen 2 days 7 hours ago. Averaged over the past week: 1 players, peaking at 1.
Server rules
What is the current map on localserver?
A procedural map, generated by the game, is what localserver runs.
Which settings and rules apply on localserver?
The name of localserver gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched off.
About the server
What is the location of localserver?
There is no region published for localserver. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 79.117.162.72:28015 is its address.
How reliable is localserver, and is it currently online?
Offline for now: localserver was last seen 2 days 7 hours ago. 11% is the uptime for the last 3 full days, up for 8 of 72 hours. The first sighting of it by Rust Wipe Tracker came on 24 October 2026.
What Rust version is localserver using?
Rust network protocol 2635 and build 168909 on Windows is what localserver runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
On what schedule does localserver reset its map?
There are too few of localserver's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 22 days 20 hours.
Server tags
Where does localserver appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take localserver: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on localserver?
Read off the game's server browser, the tags for localserver are: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to localserver?
Enter client.connect 79.117.162.72:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.