Rust PvE - Ivan
Offline 79.117.227.125:28015 checked 34d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 132 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 127 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 187 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 75 / 700
- RustSpain.com | EU Main 10 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 22 / 1000
Quick answers
From the figures on this page.
Population
How does Rust PvE - Ivan compare with other Rust servers in the rankings?
A seven-day player-hours count places Rust PvE - Ivan at #14,317: the top 63% of every ranked server.
Is Rust PvE - Ivan busy at the moment?
At the moment Rust PvE - Ivan is offline, having last been seen 34 days 8 hours ago.
Rules and settings
Which map is active on Rust PvE - Ivan?
A procedural map, generated by the game, is what Rust PvE - Ivan runs.
What settings and rules should you know for Rust PvE - Ivan?
No gather rate appears in the name of Rust PvE - Ivan. Up to 8 players can join a group, the default for the game. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
Server details
What location does Rust PvE - Ivan run from?
There is no region published for Rust PvE - Ivan. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 79.117.227.125:28015.
How reliable is Rust PvE - Ivan, and is it currently online?
Rust PvE - Ivan is offline at the moment, with the last sighting 34 days 8 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 24 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Rust PvE - Ivan operate?
Rust network protocol 2633 and build 165217 on Windows is what Rust PvE - Ivan runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
When does Rust PvE - Ivan wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Rust PvE - Ivan's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 34 days 19 hours.
Tags and filters
Where does Rust PvE - Ivan appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Rust PvE - Ivan: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Rust PvE - Ivan?
gmrust (Game mode): Survival in standard Rust; mp4 (Max players): The server has 4 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags Rust PvE - Ivan publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to Rust PvE - Ivan?
Enter client.connect 79.117.227.125:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.