FPS TEST
Offline 79.139.144.28:28015 checked 36d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 209 / 250
- Rustoria.co - EU East Long 190 / 225
- Rusty Moose |EU Main| 16 / 250
- Rustoria.co - EU Main 17 / 250
- Rustafied.com - EU Friday 19 / 100
- Rustoria.co - EU East Medium 104 / 200
Quick answers
From the figures on this page.
Player activity
Where does FPS TEST place among Rust servers?
Over the past seven days, FPS TEST has climbed to #14,096 for player hours, putting it in the top 61% of all ranked servers.
What is the current population on FPS TEST?
At the moment FPS TEST is offline, having last been seen 36 days 11 hours ago.
Server rules
Which map is active on FPS TEST?
The map on FPS TEST is procedural, produced by the game.
What are the rules on FPS TEST, and what settings does it run?
No gather rate appears in the name of FPS TEST. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
What is the location of FPS TEST?
No region is published by FPS TEST. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 79.139.144.28:28015.
What is the uptime of FPS TEST, and is it online?
Offline for now: FPS TEST was last seen 36 days 11 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 21 September 2026.
What Rust version is FPS TEST using?
On Windows, FPS TEST runs Rust network protocol 2633 and build 163794. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
When does FPS TEST wipe? What schedule does it follow?
To tell its rhythm we would need more of FPS TEST's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 45 days 19 hours.
Tags and filters
Where does FPS TEST appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include FPS TEST are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on FPS TEST?
The game's server browser picks up these FPS TEST tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join FPS TEST?
Enter client.connect 79.139.144.28:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.