TournamentArena LOCAL TEST
Offline 79.139.212.145:28015 checked 22d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 157 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 120 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 187 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 69 / 700
- RustSpain.com | EU Main 11 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 19 / 1000
Quick answers
From the figures on this page.
Player activity
What is the ranking of TournamentArena LOCAL TEST against other Rust servers?
A seven-day player-hours count places TournamentArena LOCAL TEST at #13,751: the top 62% of every ranked server.
What is the current population on TournamentArena LOCAL TEST?
At the moment TournamentArena LOCAL TEST is offline, having last been seen 22 days 1 hours ago.
Map and rules
Which settings and rules apply on TournamentArena LOCAL TEST?
The name of TournamentArena LOCAL TEST gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
Operator and location
What is the location of TournamentArena LOCAL TEST?
You will find no region published by TournamentArena LOCAL TEST. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 79.139.212.145:28015.
Is TournamentArena LOCAL TEST up, and how good is its uptime?
The current status for TournamentArena LOCAL TEST is offline, last seen 22 days 1 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 7 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is TournamentArena LOCAL TEST using?
Rust network protocol 2634 and build 166652 on Windows is what TournamentArena LOCAL TEST runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
When does TournamentArena LOCAL TEST wipe? What schedule does it follow?
To tell its rhythm we would need more of TournamentArena LOCAL TEST's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 26 days 12 hours.
Tags and listings
Where does TournamentArena LOCAL TEST appear across the Rust Wipe Tracker lists and filters?
You will find TournamentArena LOCAL TEST on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on TournamentArena LOCAL TEST?
The game's server browser picks up these TournamentArena LOCAL TEST tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What is the process to join TournamentArena LOCAL TEST?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 79.139.212.145:28015.