Bebop
Offline 79.159.158.187:28015 checked 1d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first-
Tue 27 Oct, 21:05 UTC 21:05 UK · 1d agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Tue 27 Oct, 15:02 UTC 15:02 UK · 1d agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 196 / 250
- Rustoria.co - EU East Long 119 / 200
- Rusty Moose |EU Main| 23 / 250
- Rustoria.co - EU Main 11 / 250
- Rustafied.com - EU Friday 23 / 100
- Rustoria.co - EU East Medium 28 / 225
Quick answers
From the figures on this page.
Player count
How does Bebop compare with other Rust servers in the rankings?
A seven-day player-hours count places Bebop at #9,292: the top 42% of every ranked server.
Is Bebop busy at the moment?
The last sighting of Bebop was 24 hours ago; it is offline right now. The seven-day figures show an average of 0 players and a peak of 1. Over the last 48 hours, the peak hour came at 13:00 UTC with an average of 1 players.
Server rules
What is the current map on Bebop?
A procedural map, generated by the game, is what Bebop runs.
What are the rules on Bebop, and what settings does it run?
The name of Bebop gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched off.
Operator and location
In which region is Bebop based?
You will find no region published by Bebop. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 79.159.158.187:28015 is its address.
Is Bebop up, and how good is its uptime?
Offline for now: Bebop was last seen 24 hours ago. It stayed up 8% of the time across the last 1 full day, which is 2 of 24 hours. It was first seen by Rust Wipe Tracker on 27 October 2026.
On what Rust version does Bebop operate?
The version on Bebop is Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
When does Bebop wipe? What schedule does it follow?
To tell its rhythm we would need more of Bebop's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 26 hours.
Tags and listings
Where does Bebop appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Bebop are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days and it appears.
What is the meaning of the server tags on Bebop?
gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set are the tags Bebop publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What is the process to join Bebop?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 79.159.158.187:28015.