replays
Offline 79.165.151.88:28082 checked 20d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 562 / 675
- Rustoria.co - EU East Long 360 / 525
- Rusty Moose |EU Main| 44 / 250
- Rustoria.co - EU Main 41 / 250
- Rustafied.com - EU Friday 119 / 200
- Rustoria.co - EU East Medium 131 / 300
Quick answers
From the figures on this page.
Population
How does replays compare with other Rust servers in the rankings?
In the top 72% of all ranked servers sits replays, at #15,885 on hours played over seven days.
How many players are on replays right now?
At the moment replays is offline, having last been seen 20 days 11 hours ago.
Map and rules
What is the current map on replays?
The game generates the procedural map that replays runs.
Which settings and rules apply on replays?
No gather rate appears in the name of replays. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
Operator and location
What location does replays run from?
No region is published by replays. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 79.165.151.88:28082 is its address.
How reliable is replays, and is it currently online?
replays is offline at the moment, with the last sighting 20 days 11 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 8 October 2026.
What Rust version is replays using?
Rust network protocol 2634 and build 167058 on Windows is what replays runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
On what schedule does replays reset its map?
Its rhythm cannot yet be told: too few of replays's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 20 days 11 hours.
Server tags
Where does replays appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take replays: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on replays?
Read off the game's server browser, the tags for replays are: gmrust (Game mode): Standard Rust survival is the game mode here; mp1 (Max players): It holds 1 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): Build number: 167058; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to replays?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 79.165.151.88:28082.