Name of Server as Shown on the Client Server List
Offline 79.177.137.155:28015 checked 40d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 168 / 250
- Rustoria.co - EU East Long 194 / 250
- Rusty Moose |EU Main| 619 / 675
- Rustafied.com - EU Friday 35 / 100
- Rustoria.co - EU Main 709 / 775
- Rustoria.co - EU East Medium 561 / 625
Quick answers
From the figures on this page.
Player count
What is the ranking of Name of Server as Shown on the Client Server List against other Rust servers?
A seven-day player-hours count places Name of Server as Shown on the Client Server List at #15,402: the top – of every ranked server.
Is Name of Server as Shown on the Client Server List busy at the moment?
The last sighting of Name of Server as Shown on the Client Server List was 40 days 17 hours ago; it is offline right now.
Server rules
Which map is active on Name of Server as Shown on the Client Server List?
A procedural map, generated by the game, is what Name of Server as Shown on the Client Server List runs.
Which settings and rules apply on Name of Server as Shown on the Client Server List?
You will not find a gather rate in the name of Name of Server as Shown on the Client Server List. The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is disabled.
Server details
In which region is Name of Server as Shown on the Client Server List based?
You will find no region published by Name of Server as Shown on the Client Server List. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 79.177.137.155:28015.
Is Name of Server as Shown on the Client Server List up, and how good is its uptime?
The current status for Name of Server as Shown on the Client Server List is offline, last seen 40 days 17 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 19 September 2026.
What Rust version is Name of Server as Shown on the Client Server List using?
The version on Name of Server as Shown on the Client Server List is Rust network protocol 2633 and build 164822, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
On what schedule does Name of Server as Shown on the Client Server List reset its map?
To tell its rhythm we would need more of Name of Server as Shown on the Client Server List's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 56 days 3 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is Name of Server as Shown on the Client Server List part of?
These Rust Wipe Tracker lists take Name of Server as Shown on the Client Server List: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Name of Server as Shown on the Client Server List?
gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs164822 (Build): Build number: 164822; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset are the tags Name of Server as Shown on the Client Server List publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join Name of Server as Shown on the Client Server List?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 79.177.137.155:28015.