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Network live 11,853 servers online 82,944 players aboard 167 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Local Test Server

Offline 79.186.61.92:28015 checked 44d ago

Tracking number · connect
Wipe progress · wiped 44d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 2 players now 0% full
07-day averagepeak –
–rankscore 0
44d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average 713 / 750
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average 57 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average 101 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average 409 / 450
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average 212 / 250
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average 176 / 250
Help desk

Quick answers

From the figures on this page.

Population

Is Local Test Server busy at the moment?

At the moment Local Test Server is offline, having last been seen 44 days 9 hours ago.

Rules and settings

On what map does Local Test Server take place?

A procedural map, generated by the game, is what Local Test Server runs.

What are the rules on Local Test Server, and what settings does it run?

The name of Local Test Server gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is not active.

About the server

In which region is Local Test Server based?

You will find no region published by Local Test Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 79.186.61.92:28015.

Is Local Test Server up, and how good is its uptime?

Local Test Server is offline at the moment, with the last sighting 44 days 9 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.

What Rust version is Local Test Server using?

On Windows, Local Test Server runs Rust network protocol 2633 and build 163794. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

How often does Local Test Server wipe, and at what times?

There are too few of Local Test Server's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 44 days 9 hours have passed since this world was made.

Server tags

On Rust Wipe Tracker, which lists and filters is Local Test Server part of?

You will find Local Test Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Local Test Server?

gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset are the tags Local Test Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What steps do you take to join Local Test Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 79.186.61.92:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players Slot count: 2.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build Build number: 163794.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.