Local Dev Server (Carbon)
Offline 79.209.90.240:28505 checked 25d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 3 Oct, 09:21 UTC 10:21 UK · 25d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Wed 30 Sep, 13:27 UTC 14:27 UK · 28d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 2.8 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 38 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 135 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 40 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 34 / 700
- RustSpain.com | EU Main 7 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 5 / 1000
Quick answers
From the figures on this page.
Population
How does Local Dev Server (Carbon) compare with other Rust servers in the rankings?
Over the past seven days, Local Dev Server (Carbon) has climbed to #16,006 for player hours, putting it in the top 70% of all ranked servers.
What is the current population on Local Dev Server (Carbon)?
The last sighting of Local Dev Server (Carbon) was 25 days 13 hours ago; it is offline right now.
Server rules
Which settings and rules apply on Local Dev Server (Carbon)?
The name of Local Dev Server (Carbon) gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Carbon supplies the plugins. VAC, the anti-cheat from Valve, is active.
Operator and location
In which region is Local Dev Server (Carbon) based?
You will find no region published by Local Dev Server (Carbon). A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 79.209.90.240:28505 is its address.
How reliable is Local Dev Server (Carbon), and is it currently online?
The current status for Local Dev Server (Carbon) is offline, last seen 25 days 13 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 29 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Local Dev Server (Carbon) operate?
Rust network protocol 2634 and build 166655 on Windows is what Local Dev Server (Carbon) runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
How does Local Dev Server (Carbon) handle its wipe days?
The average busiest point of its recent wipes was 0 players. After 0 hours the latest wipe's crowd hit its peak.
When does Local Dev Server (Carbon) wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Local Dev Server (Carbon)'s wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 26 days 5 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Local Dev Server (Carbon) part of?
These Rust Wipe Tracker lists take Local Dev Server (Carbon): Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the server tags on Local Dev Server (Carbon)?
The game's server browser picks up these Local Dev Server (Carbon) tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166655 (Build): It runs game build 166655; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What steps do you take to join Local Dev Server (Carbon)?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 79.209.90.240:28505.