[DE] SteppenWolf*s PVE-Insel
Offline 79.238.71.179:28025 checked 24d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 17h.
The force wipe · high confidenceComing wipes
- 7d 17hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 17hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 17hNext wipe expected · the force wipe
-
Sun 4 Oct, 11:58 UTC 12:58 UK · 24d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Thu 1 Oct, 14:05 UTC 15:05 UK · 27d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 2.9 days
- Players before
- 1
-
Mon 28 Sep, 08:03 UTC 09:03 UK · 30d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 3.3 days
- Players before
- 1
-
Thu 24 Sep, 18:57 UTC 19:57 UK · 34d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 3.5 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl 61 / 300
- [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing 64 / 200
- [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing 39 / 200
- [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 30 / 100
- 1[PvE]Тульский|Русский|Classic+Ивенты 8 / 200
- Zombie Land PVE Monthly | Raids | Skills | Custom Maps 41 / 100
Quick answers
From the figures on this page.
Population
What is the ranking of [DE] SteppenWolf*s PVE-Insel against other Rust servers?
A seven-day player-hours count places [DE] SteppenWolf*s PVE-Insel at #14,560: the top 64% of every ranked server.
What is the current population on [DE] SteppenWolf*s PVE-Insel?
The last sighting of [DE] SteppenWolf*s PVE-Insel was 24 days 13 hours ago; it is offline right now.
Rules and settings
Which map is active on [DE] SteppenWolf*s PVE-Insel?
Generated by the game with seed 777895, the procedural map on [DE] SteppenWolf*s PVE-Insel is size 4,500. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on [DE] SteppenWolf*s PVE-Insel?
The name of [DE] SteppenWolf*s PVE-Insel gives no gather rate. The game's default applies: 8 players to a group at most. pve is the mode, fighting between players is off. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
About the server
What is the location of [DE] SteppenWolf*s PVE-Insel?
There is no region published for [DE] SteppenWolf*s PVE-Insel. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 79.238.71.179:28025 is its address.
How reliable is [DE] SteppenWolf*s PVE-Insel, and is it currently online?
The current status for [DE] SteppenWolf*s PVE-Insel is offline, last seen 24 days 13 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 24 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does [DE] SteppenWolf*s PVE-Insel operate?
Rust network protocol 2634 and build 166652 on Windows is what [DE] SteppenWolf*s PVE-Insel runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How does [DE] SteppenWolf*s PVE-Insel handle its wipe days?
1 players is the average peak across its recent wipes. 1 hours after the latest wipe, the crowd reached its peak.
On what schedule does [DE] SteppenWolf*s PVE-Insel reset its map?
[DE] SteppenWolf*s PVE-Insel wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. You are playing a world created 24 days 13 hours. In its tags it publishes the wipe schedule: monthly.
Tags and listings
Where does [DE] SteppenWolf*s PVE-Insel appear across the Rust Wipe Tracker lists and filters?
You will find [DE] SteppenWolf*s PVE-Insel on the following Rust Wipe Tracker lists: Modded Rust servers and Best Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is the meaning of the server tags on [DE] SteppenWolf*s PVE-Insel?
gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^p (PvE): There's no player combat; the world itself is the threat; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags [DE] SteppenWolf*s PVE-Insel publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join [DE] SteppenWolf*s PVE-Insel?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 79.238.71.179:28025.