outpost-bridge-test
Offline 80.123.69.14:28225 checked 22d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Tue 6 Oct, 18:36 UTC 19:36 UK · 22d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 434 / 500
- Rustoria.co - EU East Long 457 / 475
- Rusty Moose |EU Main| 981 / 1000
- Rustafied.com - EU Friday 64 / 100
- Rustoria.co - EU Main 989 / 1000
- Rustoria.co - US Main 23 / 250
Quick answers
From the figures on this page.
Population
Where does outpost-bridge-test place among Rust servers?
In the top 72% of all ranked servers sits outpost-bridge-test, at #16,008 on hours played over seven days.
Is outpost-bridge-test busy at the moment?
At the moment outpost-bridge-test is offline, having last been seen 22 days 21 hours ago.
Rules and settings
Which map is active on outpost-bridge-test?
The game generates the procedural map that outpost-bridge-test runs.
What settings and rules should you know for outpost-bridge-test?
No gather rate appears in the name of outpost-bridge-test. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of outpost-bridge-test?
You will find no region published by outpost-bridge-test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 80.123.69.14:28225.
Is outpost-bridge-test up, and how good is its uptime?
outpost-bridge-test is offline at the moment, with the last sighting 22 days 21 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 6 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is outpost-bridge-test using?
On Windows, outpost-bridge-test runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
What happens on outpost-bridge-test when wipe day arrives?
0 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.
How often does outpost-bridge-test wipe, and at what times?
There are too few of outpost-bridge-test's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 22 days 21 hours have passed since this world was made.
Tags and listings
Where does outpost-bridge-test appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include outpost-bridge-test are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on outpost-bridge-test?
gmrust (Game mode): Standard Rust survival is the game mode here; mp2 (Max players): It holds 2 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are the tags outpost-bridge-test publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join outpost-bridge-test?
Enter client.connect 80.123.69.14:28225 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.