Dackelclub
Offline 80.140.177.235:28015 checked 22d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 164 / 250
- Rustoria.co - EU East Long 148 / 200
- Rusty Moose |EU Main| 15 / 250
- Rustoria.co - EU Main 20 / 250
- Rustafied.com - EU Friday 16 / 100
- Rustoria.co - EU East Medium 64 / 200
Quick answers
From the figures on this page.
Population
How does Dackelclub compare with other Rust servers in the rankings?
In the top 71% of all ranked servers sits Dackelclub, at #15,986 on hours played over seven days.
Is Dackelclub busy at the moment?
The last sighting of Dackelclub was 22 days 10 hours ago; it is offline right now.
Rules and settings
On what map does Dackelclub take place?
The map on Dackelclub is procedural, produced by the game.
What settings and rules should you know for Dackelclub?
No gather rate appears in the name of Dackelclub. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
About the server
What location does Dackelclub run from?
There is no region published for Dackelclub. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 80.140.177.235:28015 is its address.
What is the uptime of Dackelclub, and is it online?
Offline for now: Dackelclub was last seen 22 days 10 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 6 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Dackelclub operate?
The version on Dackelclub is Rust network protocol 2634 and build 166652, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Map resets
On what schedule does Dackelclub reset its map?
There are too few of Dackelclub's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 22 days 23 hours.
Server tags
Where does Dackelclub appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Dackelclub: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Dackelclub?
The game's server browser picks up these Dackelclub tags: gmrust (Game mode): The game mode is standard Rust survival; mp7 (Max players): The server has 7 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to Dackelclub?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 80.140.177.235:28015.