My Test Server
Offline 80.187.113.254:28015 checked 22d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 649 / 700
- Rustoria.co - EU East Long 442 / 475
- Rustoria.co - EU Main 41 / 250
- Rusty Moose |EU Main| 48 / 250
- Rustoria.co - EU East Medium 185 / 200
- Rustafied.com - EU Friday 116 / 150
Quick answers
From the figures on this page.
Player activity
What is the ranking of My Test Server against other Rust servers?
Over the past seven days, My Test Server has climbed to #13,766 for player hours, putting it in the top 61% of all ranked servers.
Is My Test Server busy at the moment?
At the moment My Test Server is offline, having last been seen 22 days 14 hours ago.
Rules and settings
What is the current map on My Test Server?
A procedural map, generated by the game, is what My Test Server runs.
What are the rules on My Test Server, and what settings does it run?
You will not find a gather rate in the name of My Test Server. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does My Test Server run from?
No region is published by My Test Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 80.187.113.254:28015.
Is My Test Server up, and how good is its uptime?
The current status for My Test Server is offline, last seen 22 days 14 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 5 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is My Test Server using?
The version on My Test Server is Rust network protocol 2634 and build 166652, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How often does My Test Server wipe, and at what times?
There are too few of My Test Server's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 22 days 14 hours have passed since this world was made.
Tags and filters
On Rust Wipe Tracker, which lists and filters is My Test Server part of?
You will find My Test Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on My Test Server?
The game's server browser picks up these My Test Server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What is the process to join My Test Server?
Enter client.connect 80.187.113.254:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.