Skip to the page
Network live 11,628 servers online 32,585 players aboard 70 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

TEST server please ignore

Offline 80.187.119.191:28015 checked 11d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 13d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
1/ 100 players now 1% full
07-day averagepeak –
#15,097ranktop 69%
13d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep17 Oct20 Oct24 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 15 Oct, 15:17 UTC 16:17 UK · 13d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 14 Oct, 15:36 UTC 16:36 UK · 14d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  3. Sat 19 Sep, 14:27 UTC 15:27 UK · 39d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    25 days
    Players before
    0
  4. Sun 13 Sep, 15:14 UTC 16:14 UK · 45d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    6 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average 48 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 126 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 67 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 16 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 3 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 6 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

How does TEST server please ignore compare with other Rust servers in the rankings?

In the top 69% of all ranked servers sits TEST server please ignore, at #15,097 on hours played over seven days.

Is TEST server please ignore busy at the moment?

At the moment TEST server please ignore is offline, having last been seen 11 days 8 hours ago.

Rules and settings

What is the current map on TEST server please ignore?

The game generates the procedural map that TEST server please ignore runs.

What settings and rules should you know for TEST server please ignore?

No gather rate appears in the name of TEST server please ignore. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.

Server details

What location does TEST server please ignore run from?

No region is published by TEST server please ignore. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 80.187.119.191:28015.

How reliable is TEST server please ignore, and is it currently online?

Offline for now: TEST server please ignore was last seen 11 days 8 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

What Rust version is TEST server please ignore using?

On Linux, TEST server please ignore runs Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

How does TEST server please ignore handle its wipe days?

1 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked. Half the peak or more was held until the next wipe in 100% of recent wipes.

When does TEST server please ignore wipe? What schedule does it follow?

There is no next wipe to predict for TEST server please ignore: it wipes at irregular times. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 13 days 14 hours have passed since this world was made.

Tags and filters

Where does TEST server please ignore appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take TEST server please ignore: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the server tags on TEST server please ignore?

The game's server browser picks up these TEST server please ignore tags: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

How do you connect to TEST server please ignore?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 80.187.119.191:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players It holds 100 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs167781
Build The game build is 167781.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.