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Network live 11,829 servers online 89,289 players aboard 95 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

-=Dimikastafari=- Staging Test

Offline 80.200.23.239:28015 checked 8d ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 29d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 2 players now 0% full
07-day averagepeak –
#15,326ranktop 69%
29d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep2 Oct7 Oct12 Oct21 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.5 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 28 SepMon 28 SepSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 28 Sep, 21:51 UTC 22:51 UK · 29d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Mon 28 Sep, 09:17 UTC 10:17 UK · 30d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0
  3. Sun 27 Sep, 21:20 UTC 22:20 UK · 30d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average 205 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 121 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average 183 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average 126 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 19 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 50 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

Where does -=Dimikastafari=- Staging Test place among Rust servers?

In the top 69% of all ranked servers sits -=Dimikastafari=- Staging Test, at #15,326 on hours played over seven days.

How many players are on -=Dimikastafari=- Staging Test right now?

The last sighting of -=Dimikastafari=- Staging Test was 8 days 21 hours ago; it is offline right now.

Server rules

What is the current map on -=Dimikastafari=- Staging Test?

The game generates the procedural map that -=Dimikastafari=- Staging Test runs.

What are the rules on -=Dimikastafari=- Staging Test, and what settings does it run?

The name of -=Dimikastafari=- Staging Test gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Carbon. VAC, the anti-cheat from Valve, is active.

Server details

What is the location of -=Dimikastafari=- Staging Test?

No region is published by -=Dimikastafari=- Staging Test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 80.200.23.239:28015.

What is the uptime of -=Dimikastafari=- Staging Test, and is it online?

-=Dimikastafari=- Staging Test is offline at the moment, with the last sighting 8 days 21 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 27 September 2026.

What Rust version is -=Dimikastafari=- Staging Test using?

Rust network protocol 2635 and build 168464 on Windows is what -=Dimikastafari=- Staging Test runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

How does -=Dimikastafari=- Staging Test handle its wipe days?

The average busiest point of its recent wipes was 2 players. On the latest wipe, 4 hours passed before the crowd peaked.

On what schedule does -=Dimikastafari=- Staging Test reset its map?

There is no next wipe to predict for -=Dimikastafari=- Staging Test: it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 29 days 20 hours.

Server tags

Where does -=Dimikastafari=- Staging Test appear in Rust Wipe Tracker lists and filters?

You will find -=Dimikastafari=- Staging Test on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it appears.

What is the meaning of the server tags on -=Dimikastafari=- Staging Test?

Read off the game's server browser, the tags for -=Dimikastafari=- Staging Test are: gmrust (Game mode): Standard Rust survival is the game mode here; mp2 (Max players): Slot count: 2; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168464 (Build): Build number: 168464; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): It uses Carbon for plugins. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What is the process to join -=Dimikastafari=- Staging Test?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 80.200.23.239:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168464,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp2
Max players Slot count: 2.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Join only if your game runs protocol 2635.
cs168464
Build Build number: 168464.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.