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Network live 11,657 servers online 49,583 players aboard 103 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

MS Project | SOLO/DUO

Online 80.221.91.195:28015 checked 11m ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 12d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 25 players now 0% full
07-day averagepeak –
#15,396ranktop 69%
12d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct15 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

14 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Thu 15 OctSat 26 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 15 Oct, 20:05 UTC 21:05 UK · 12d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 26 Sep, 09:07 UTC 10:07 UK · 32d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    19.5 days
    Players before
    1
  3. Thu 17 Sep, 20:03 UTC 21:03 UK · 40d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    8.5 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 155 on average 155 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average 123 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average 182 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average 95 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 5 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average 40 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of MS Project | SOLO/DUO against other Rust servers?

In the top 69% of all ranked servers sits MS Project | SOLO/DUO, at #15,396 on hours played over seven days.

What is the current population on MS Project | SOLO/DUO?

Checking now: 0 players on 25 slots at MS Project | SOLO/DUO. The seven-day average for this server is 0 players.

Rules and settings

Which map is active on MS Project | SOLO/DUO?

The game generates the procedural map on MS Project | SOLO/DUO at size 3,500 with seed 150644954. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What settings and rules should you know for MS Project | SOLO/DUO?

The name of MS Project | SOLO/DUO gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Carbon supplies the plugins. The VAC anti-cheat from Valve is enabled.

Operator and location

What location does MS Project | SOLO/DUO run from?

No region is published by MS Project | SOLO/DUO. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 80.221.91.195:28015.

Does MS Project | SOLO/DUO perform well?

Averaged over the last 48 hours, server fps was 237, with a low of 227. The world held as many as 72,127 entities: buildings, deployables and the rest. Memory use peaked at 2,984 MB. Players feel a rising entity count and low fps as lag.

How reliable is MS Project | SOLO/DUO, and is it currently online?

Right now, MS Project | SOLO/DUO is online. The uptime it reports puts its last restart at about 21 hours ago. It was up 168 of 168 hours over the last 7 full days, 100% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is MS Project | SOLO/DUO using?

The version on MS Project | SOLO/DUO is Rust network protocol 2633 and build 162929, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

What happens on MS Project | SOLO/DUO when wipe day arrives?

1 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. In the other cases it sank under half by day 1.

How often does MS Project | SOLO/DUO wipe, and at what times?

No next wipe can be predicted for MS Project | SOLO/DUO, which wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 12 days 13 hours have passed since this world was made.

Server tags

Where does MS Project | SOLO/DUO appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include MS Project | SOLO/DUO are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the server tags on MS Project | SOLO/DUO?

The game's server browser picks up these MS Project | SOLO/DUO tags: gmrust (Game mode): Survival in standard Rust; mp25 (Max players): Slot count: 25; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs162929 (Build): The game build is 162929; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

How do you connect to MS Project | SOLO/DUO?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 80.221.91.195:28015.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp25
Max players Slot count: 25.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol Protocol 2633 is required; a different version can't join.
cs162929
Build The game build is 162929.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.