TEST
Offline 80.237.17.185:28015 checked 1d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 31 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 125 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 56 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 45 / 700
- RustSpain.com | EU Main 8 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 14 / 1000
Quick answers
From the figures on this page.
Population
What is the ranking of TEST against other Rust servers?
A seven-day player-hours count places TEST at #13,628: the top 61% of every ranked server.
Is TEST busy at the moment?
At the moment TEST is offline, having last been seen 34 hours ago. Averaged over the past week: 0 players, peaking at 1. The busiest hour over the last 48 hours was 10:00 UTC, averaging 1 players.
Rules and settings
What is the current map on TEST?
The game generates the procedural map that TEST runs.
What are the rules on TEST, and what settings does it run?
No gather rate appears in the name of TEST. Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.
Operator and location
In which region is TEST based?
No region is published by TEST. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 80.237.17.185:28015 is its address.
How reliable is TEST, and is it currently online?
The current status for TEST is offline, last seen 34 hours ago. Across the last 1 full day, uptime came to 0%: 0 of 24 hours. It was first seen by Rust Wipe Tracker on 26 October 2026.
On what Rust version does TEST operate?
The version on TEST is Rust network protocol 2635 and build 168909, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How often does TEST wipe, and at what times?
Its rhythm cannot yet be told: too few of TEST's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 38 hours have passed since this world was made.
Server tags
On Rust Wipe Tracker, which lists and filters is TEST part of?
The Rust Wipe Tracker lists that include TEST are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the server tags on TEST?
gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags TEST publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join TEST?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 80.237.17.185:28015.